Post by Vault on Jul 22, 2018 14:46:59 GMT -5
This is where you will report what your studio is doing for the turn! Please note you'll need to reply to each turn thread stating an action, otherwise inactivity will be assumed.
Things you can do in a turn:
Work On A Game/Game(s)
Work On/Release Patches
Hype A Release
Port A Game To Another System
An explanation of each in detail:
Work On A Game/Game(s)
This is where you'll likely spend most of your time. Each game will take a certain amount of turns to develop, which will be messaged to you. Working on a game allows you to devote all resources to that game's development.
Work On/Release Patches
No game is perfect. There's bugs, glitches, and things that hamper player enjoyment. Patching a game takes resources and costs money, but develops fan retention, particularly for supporting games long after release.
Hype A Release
Talking to the media about your game is a great way to secure some preorders and build hype. Just remember that too much hype can be a bad thing, and devoting turn after turn to the media focus of your game will affect its quality to a small degree.
Port A Game To Another System
If you've developed a game and want to release it to another system, you can do so as long as you don't have any pending exclusivity contracts or anything of the like. Each system has different complexities for development. So while it's entirely possible to port your 4K-supported PC game to the 3DS, it's going to take significant time, money, and you're bound to hit a lot of issues doing so.
--
The following questions will be in the FAQ, but are posted here for reference.
Can I do multiple activities per turn?
Yes, but neither activity will be performed with full attention. For example, if you have a game in development and choose to, say, start a new game or patch an existing game, neither activity will be completed to the best of its ability if it had been the sole focus.
What if I don't post what I'm doing/miss a turn?
Inactivity will be assumed. Any game development will continue as normal, but at a small penalty for failure to post.
Things you can do in a turn:
Work On A Game/Game(s)
Work On/Release Patches
Hype A Release
Port A Game To Another System
An explanation of each in detail:
Work On A Game/Game(s)
This is where you'll likely spend most of your time. Each game will take a certain amount of turns to develop, which will be messaged to you. Working on a game allows you to devote all resources to that game's development.
Work On/Release Patches
No game is perfect. There's bugs, glitches, and things that hamper player enjoyment. Patching a game takes resources and costs money, but develops fan retention, particularly for supporting games long after release.
Hype A Release
Talking to the media about your game is a great way to secure some preorders and build hype. Just remember that too much hype can be a bad thing, and devoting turn after turn to the media focus of your game will affect its quality to a small degree.
Port A Game To Another System
If you've developed a game and want to release it to another system, you can do so as long as you don't have any pending exclusivity contracts or anything of the like. Each system has different complexities for development. So while it's entirely possible to port your 4K-supported PC game to the 3DS, it's going to take significant time, money, and you're bound to hit a lot of issues doing so.
--
The following questions will be in the FAQ, but are posted here for reference.
Can I do multiple activities per turn?
Yes, but neither activity will be performed with full attention. For example, if you have a game in development and choose to, say, start a new game or patch an existing game, neither activity will be completed to the best of its ability if it had been the sole focus.
What if I don't post what I'm doing/miss a turn?
Inactivity will be assumed. Any game development will continue as normal, but at a small penalty for failure to post.